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Introduction to NUnit unit tests. Walks you through adding a unit test project, writing your first tests and running the tests in Visual Studio. Also you need to install the NUnit Test adapter NuGet package as well as the NUnit package. What I normally do is create an xUnit Test project (.NET Core - Tests) and then remove the xUnit NuGet packages and add the NUnit and NUnit test adapter NuGet packages instead.
Document your code
Every project on GitHub comes with a version-controlled wiki to give your documentation the high level of care it deserves. It’s easy to create well-maintained, Markdown or rich text documentation alongside your code.
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The easiest way to get started is to install the NUnit Templates extension for Visual Studio. It will add project templates for the various Xamarin platforms.
For more general information, see Testing Xamarin Projects using NUnit 3.
Getting started
In your solution;
Add new test projects to your solution. These project types are included in the NUnit Templates Extension
NUnit 3 Test Project (Android)
NUnit 3 Test Project (iOS)
NUnit 3 Test Project (Universal Windows)
Write your unit tests in this project, in a portable project, or in a shared project, referencing the project with the tests.
Build and run the tests on your device or emulator
If you tests are in a separate portable project, note that:
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You need to add that assembly to the NUnit.Runner.App in the startup code
Your portable project must reference the same NUnit Framework version as your nunit.xamarin version, e.g. if using nunit.xamarin 3.01, reference nunit.framework 3.01.
The startup code for each platform is as follows;
Android
MainActivity.cs
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iOS
AppDelegate.cs
Windows 10 Universal
MainPage.xaml
MainPage.xaml.cs
App.xaml.cs
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