This is done in Visual Studio for Mac by selecting Version Control > Push Changes. This will display the Push dialog, allowing you to view the committed changes, and select the branch to push to: This will display the Push dialog, allowing you to view the committed changes, and select the branch to push to.
Microsoft Build has always been a time when we deliver a wealth of developer-focused announcements. It’s an opportunity to share our vision for developer experiences across mobile, AR/VR, cloud, web, desktop, IoT and AI. This year, I’m excited to have brought this vision to life with more than a few exciting announcements:
For an overview of announcements across the company, check out Scott Guthrie’s blog post; but for a round-up of Visual Studio and .NET headlines, read on.
.NET Core 2.1 RC
As of today, .NET Core 2.1 Release Candidate (RC) is available with a “Go-Live” license to use in production. .NET Core 2.1 improves on previous releases with hard-won performance gains and many new features:
ASP.NET Core SignalR. Developers have been using SignalR to build real-time web communication solutions since 2013 on the .NET Framework. The stack has been streamlined and improved to run on the cross-platform and higher performance .NET Core runtime. We also released SignalR as an Azure service.
ASP.NET Core web platform enhancements including support for Razor UI in class libraries, improvements in building WebAPIs, security enhancements, a new Identity UI library and HttpClientFactory.
Entity Framework Core 2.1 introduces significant capabilities like lazy loading, data seeding, value conversions, query types, and GroupBy translation.
.NET Core 2.1 significantly improves build & runtime performance. It also introduces a new deployment and extensibility model for global tools.
ASP.NET Core 2.1 is more than 15% faster than version 2.0. This means that when ASP.NET Core is released, it will top the TechEmpower benchmarks as the fastest mainstream web framework on the planet.
Of course, .NET Core remains free, cross-platform, and open source – just as it has been since 2014.
Learn more about .NET Core 2.1 RC.
Future of Windows Desktop Development
While we’re excited to release .NET Core 2.1 RC, we’re not stopping there. Today, we introduced the roadmap for .NET Core 3, which brings desktop development to our open source .NET stack. We are adding Windows Presentation Foundation (WPF) and Windows Forms on top of .NET Core. As always, developers building Universal Windows Platform apps will also continue to benefit from all the .NET Core improvements.
.NET Core 3.0 will enable Windows desktop apps use a globally installed .NET, or an app local copy, or build a single .EXE which includes .NET. Thus, .NET apps will no longer be impacted by system-wide updates. More importantly, this will allow us to make improvements to WPF and Windows Forms that we previously could not have done with .NET Framework without risking compatibility to existing apps
With .NET Core 3.0, developers will have the ability to share and easily integrate UI controls across all the major Windows desktop frameworks. You’ll be able to incorporate whatever UI controls make the most sense for your scenario, or even take a phased migration approach to modernizing your app’s UI. Developers will be able to seamlessly integrate almost all the Windows 10 API surface area into their .NET apps such as Cortana, Windows Hello, Windows ML, Rome, and more. And developers will be able to take advantage of the performance improvements and new API’s in .NET Core.
Developers targeting .NET Framework 4.8, the next version of .NET Framework, will also benefit from the improvements we plan to make such as the new Edge-based WebView control that they can host inside their apps, with more controls planned. And support for XAML Islands bringing UWP UI into existing applications.
This roadmap represents a significant investment in Windows desktop development by empowering developers to adopt the latest innovations in Windows 10 and .NET Core in their WPF and Windows Forms apps.
Visual Studio For Mac Git
Visual Studio 2017, version 15.7
Our flagship IDE, Visual Studio, received a significant upgrade today with the announcement of Visual Studio 2017 version 15.7. John Montgomery’s blog post has a full run-down of all the new capabilities, but some of the more significant headlines include:
Cloud development: You’ll find several improvements to the project scaffolding and unit testing. Additionally, you can publish Helm charts directly to Azure Kubernetes Service (AKS). You can now also directly publish .NET applications to Kubernetes containers. For your ASP.NET and ASP.NET Core applications, you can configure the Key Vault connected service directly from the IDE.
Debugging: IntelliTrace’s new step-back debugging, first shipped in Visual Studio 2017 version 15.5, is now available for .NET Core applications. The feature automatically takes a snapshot of your application on each breakpoint and debugger step so you can step “back in time” to view previous application states.
MSVC C++ 17 conformance: Today, we are happy to announce we have reached full C++ 17 conformance in MSVC with Visual Studio 2017 version 15.7. We also added ClangFormat support for C++ developers in the IDE. Developers can use ClangFormat to automatically style and format your code as you type, in a way that can be enforced across your development team.
Python: This release contains an opt-in preview of the Python debugger based on the popular open source pydevd debug engine, offering improved performance for many debugging scenarios.
iOS and Android mobile development with Xamarin: The XAML editing experience has been greatly improved with full IntelliSense support. iOS devices can be provisioned for development with a single click, saving developers a lot of time and steps. Android and iOS project templates have been re-written to use the latest modern navigation patterns and are now better organized for improved discoverability.
Visual Studio for Mac, version 7.5
Visual Studio 2017 wasn’t the only IDE to get an update. Today, we’re announcing Visual Studio for Mac version 7.5. This release includes bug fixes, performance improvements, and several new features:
New editors for Razor, JavaScript, and TypeScript for building web projects
Updated UI and templates for building serverless solutions with Azure Functions and .NET Core
.NET Standard Library projects are now a fully supported option for sharing code between platforms when building Xamarin.Forms solutions.
Preview support for Team Foundation Version Control (TFVC) in Team Foundation Server (TFS) and Visual Studio Team Services (VSTS) has arrived addressing one of our top UserVoice requests. Developers now have the option to use the existing Git source control integration or the new TFVC integration to manage their code.
Xamarin.Forms 3.0 General Availability
Today, we’re announcing immediate availability of Xamarin.Forms 3.0. Xamarin.Forms 3.0 delivers improved stability, faster performance, and new capabilities aimed at making it easier for you to create beautiful apps that work on Android, iOS, macOS, and Windows devices.
Xamarin.Forms 3.0 now builds with .NET Standard 2.0 using multi-targeting, while still maintaining support for PCL profiles and other .NET Standard versions. Projects load much faster when you use .NET Standard project types.
Xamarin.Forms 3.0 also includes a strong focus on developer productivity. Many developers are already familiar with the Visual State Manager already found in XAML for UWP and WPF. It’s now available for Xamarin.Forms, too. We’ve also heard from many ASP.NET developers who can build amazing layouts for the web using Flexbox and CSS. To empower these developers to build equally impressive layouts on mobile, we’ve added two features to Xamarin.Forms: FlexLayout and CSS. Xamarin.Forms 3.0 introduces both features without compromising the existing XAML experience desktop developers have come to know and love. Finally, because Xamarin apps are deployed globally, we also included right-to-left language support and many quality improvements in the 3.0 release.
Visual Studio Live Share Public Preview
Today, we announced the public preview of Visual Studio Live Share. Now any developer can use Live Share to collaborate in real-time with other developers, with instant bi-directional collaboration directly from their existing tools like Visual Studio 2017 and Visual Studio Code. With Visual Studio Live Share:
It doesn’t matter if the developer sharing doesn’t use the same editor or have the same OS as you; join a Live Share session from your own development environment. No need to install project- specific dependencies or configure runtimes. You’ll view the project in your development tool, retaining all your customizations and themes.
Each team member in a Live Share session can separately open files, navigate, edit, and refactor code. Your changes are instantly reflected in your teammate’s editor. You can quickly jump to a teammate’s location and see their cursor as they make edits or pin to follow their actions. Want to focus their attention? Highlight a piece of code and it will highlight on their screen as well.
Use Live Share with any language on any application pattern, including serverless, cloud native, and IoT development. At Connect() 2017, we showed Live Share working with JavaScript and Node.js. Today, Live Share supports nearly every language supported by your development tool, including C#, Python, Java, Go, C++, and
Full-context sharing – Use Live Share to collaborate across all parts of your development workflow: co-editing, shared debugging, shared terminals, and shared servers (ports).
Visual Studio IntelliCode
Visual Studio IntelliCode is a new capability that enhances everyday software development with the power of AI. Today, IntelliCode provides intelligent suggestions to improve developer productivity and code quality in the tool that developers love, Visual Studio. Our vision is to apply AI to empower developers across the entire development lifecycle.
At Build, we shared a sneak peak of IntelliCode, showing how it uses AI to deliver better context-aware code completions, guide developers to code to the patterns and styles of their team, find difficult-to-catch code issues, and focus code reviews on areas that really matter.
Developers can sign up for news and a future private preview, as well as gain access to an experimental extension at http://aka.ms/intellicode
Send us Your Feedback
Our developer tools and services are shaped by your feedback, so please let us know what you think. To download, install and read documentation for all today’s announcements, go to:
If you have any trouble, you can report a problem from inside the IDE on both Visual Studio and Visual Studio for Mac.
Git Repository Visual Studio
To track issues, ask questions and find answers, explore the Visual Studio Developer Community. Or, to engage with our team and other Visual Studio developers in real-time chat, try our new Gitter community (requires GitHub account). We welcome your product suggestions through UserVoice. And, should you need it, you can also get free installation help through Live Chat Support.
Finally, don’t forget that we have three full days of announcements, deep dives, and developer interviews to share. You can live-stream or watch on-demand video later from the Microsoft Build website.
Happy coding.
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Git is a distributed version control system that allows teams to work on the same documents simultaneously. This means that there is a central server that contains all the files, but when a repository is checked out from this central source, the entire repository is cloned to the local machine.
The sections below will explore how Git can be used for version control in Visual Studio for Mac.
Git version control menu
The image below illustrates the options provided by Visual Studio for Mac by the Version Control menu item:
Push and Pull
Pushing and Pulling are two of the most commonly used actions within Git. To synchronize changes that other people have made to the remote repository, you must Pull from there. This is done in Visual Studio for Mac by selecting Version Control > Update Solution.
Once you have updated your files, reviewed and committed them, you must then Push them to the remote repository to allow others to access your changes. This is done in Visual Studio for Mac by selecting Version Control > Push Changes. This will display the Push dialog, allowing you to view the committed changes, and select the branch to push to:
You can also Commit and Push your changes at the same time, via the Commit dialog:
Blame, Log, and Merge
At the bottom of the window, there are five tabs displayed, as illustrated below:
These allow the following actions:
Source - Displays your source code file.
Changes - Displays the change in code between your local file and the base file. You can also compare different versions of the file from different hashes:
Blame - Displays the username of the user associated with each section of code.
Log - Displays all the commits, times, dates, messages, and users that are responsible for the file:
Merge - This can be used if you have a merge conflict when committing your work. It shows a visual representation of the changes made by you and the other developer, allowing you to combine both sections of code cleanly.
Switching branches
By default, the first branch created in a repository is known as the Master branch. There isn't technically anything different between the master branch and any other, but the master branch is the one that is most often thought of in development teams as the 'live' or 'production' branch.
An independent line of development can be created by branching off Master (or any other branch, for that matter). This provides a new version of the master branch at a point in time, allowing for development independently of what is 'live.' Using branches in this way is often used for features in software development
Users can create as many branches as they like for each repository, but it is recommended that once they have finished using a branch, it is deleted it to keep the repository organized.
Branches are viewed in Visual Studio for Mac by browsing to Version Control > Manage Branches and Remotes..:
I agree, with the OP- this shouldn't be another fallen soldier via 'We have decided that this issue isn't important as it doesn't affect enough people'. We too can clone via the terminal, but not via VS for Mac's Version Control GUI. We are using Git via HTTPS successfully everywhere else (Windows, VS2017 for Windows, Mac, etc.). We are an enterprise development team that uses an on-prem TFS installation to host our Git repositories. This is a basic function of Visual Studio- and we need this to work since nobody has given us a legit Team Explorer for VS for Mac. Microsoft visual studio for mac.
Switch to another branch by selecting it in the list and pressing the Switch to Branch button.
To create a new branch select the New button in the Git repository configuration dialog. Enter the new branch name:
You can also set a remote branch to your tracking branch. Read more about tracking branches in the Git documentation.
See the current branch in the Solution Pad, next to the project name:
Reviewing and committing
To review changes in the files, use the Changes, Blame, Log, and Merge tabs on each document, illustrated earlier in this topic.
Review all changes in your project by browsing to the Version Control > Review Solution and Commit menu item:
Visual Studio Github Plugin
This allows viewing of all the changes in each file of a project with the option to Revert, Create a Patch, or Commit.
Github Extension For Visual Studio Mac
To commit a file to the remote repository, press Commit, enter a commit message, and confirm with the Commit Button:
Visual Studio Github Tutorial For Beginners
Once you have committed your changes, push them to the remote repository to allow other users to see them.